Skip to main content

Recently Updated Pages

3.4 DUAL.AI.TEACHer-Lernziele

Playbook DE 3. KI-Kompetenzmodell für Lehrkräfte

Für jede der achtzehn identifizierten Kompetenzen wurde eine Reihe spezifischer Lernziele definie...

Updated 2 weeks ago by Alexander

3.1 Dimensionen

Playbook DE 3. KI-Kompetenzmodell für Lehrkräfte

Das DUAL.AI.TEACHer Framework ist als umfassende zweidimensionale Matrix aufgebaut, die insgesamt...

Updated 2 weeks ago by Alexander

2.2. Biologie: Vibe-Coding-Simulationen im Unterricht

Playbook DE 2. Unterrichtsbeispiele

Räuber-Beute-Dynamik (Lotka-Volterra-Modell) Fach: Biologie · Klassenstufe: 9 (14–15 Jahre) · Dau...

Updated 2 weeks ago by Alexander

1.6 Gesetzgebung

Playbook DE 1. KI in der Bildung

Zentrale Botschaft Der EU AI Act ist die Rechtsgrundlage. Das EU-Regelwerk für KI ist seit Augus...

Updated 2 weeks ago by Alexander

1.5 Aktueller Stand von KI in der Bildung

Playbook DE 1. KI in der Bildung

Zentrale Botschaft KI wird bereits umfassend in Bildungskontexten eingesetzt. Lehren mit KI. KI...

Updated 2 weeks ago by Alexander

1.1 Potenziale & Risiken

Playbook DE 1. KI in der Bildung

Wenn Sie sich nur einen Satz von dieser Seite merken: KI hat den Weg in die Schulen gefunden wie...

Updated 2 weeks ago by Alexander

6.2 Referenzen

Playbook DE 6. Ressourcen & Referenzen

Updated 2 weeks ago by Alexander

6.3 Glossar & Schlüsselbegriffe

Playbook DE 6. Ressourcen & Referenzen

Updated 2 weeks ago by Alexander

6.1 Ressourcen

Playbook DE 6. Ressourcen & Referenzen

Anderson, L. W., & Krathwohl, D. R. (Eds.). (2001). A taxonomy for learning, teaching, and assess...

Updated 2 weeks ago by Alexander

2.1 Einführung

Playbook DE 2. Unterrichtsbeispiele

Updated 2 weeks ago by Alexander

2.2. Biology: Vibe Coding Simulations in the Classroom

Playbook EN 2. Good Practices & Classroom Examples ...

Predator–Prey Dynamics (Lotka–Volterra model) Subject: Biology  ·  Grade: 9 (age 14–15)  ·  Durat...

Updated 2 weeks ago by Alexander

3.4 DUAL.AI.TEACHer Learning Objectives

Playbook EN 3. AI Pedagogical Competency Framework

For each of the eighteen competencies identified, a set of specific learning objectives has been ...

Updated 2 weeks ago by Flavia

1.4 Compliant Use of AI

Playbook EN 1. AI in Education

Take Home message There is no legal vacuum. Data protection law has applied all along. The tim...

Updated 2 weeks ago by Alexander

0.1 Objectives and Structure of the Playbook

Playbook EN 0. About this Playbook

This playbook is aimed at you, as teachers, who wish to acquire the necessary knowledge about us...

Updated 2 weeks ago by Weitzel

1.5 Current State of AI in Education

Playbook EN 1. AI in Education

Take Home message AI is already widely used in educational contexts. Teaching with AI. AI is cu...

Updated 2 weeks ago by Flavia

3.3 Progression Levels and Operators

Playbook EN 3. AI Pedagogical Competency Framework

Making Competence Development Traceable The 18 core competencies of the DUAL.AI.TEACHer framework...

Updated 3 weeks ago by Alexander

3.2 The DUAL.AI.TEACHer Competence Framework

Playbook EN 3. AI Pedagogical Competency Framework

The intersection of the horizontal and vertical dimensions of the matrix yields a set of eighteen...

Updated 3 weeks ago by Alexander

3.1 Dimensions

Playbook EN 3. AI Pedagogical Competency Framework

The DUAL.AI.TEACHer Framework is structured as a comprehensive two-dimensional matrix that outlin...

Updated 3 weeks ago by Alexander

2.1 Introduction

Playbook EN 2. Good Practices & Classroom Examples ...

Updated 3 weeks ago by Weitzel

1.2 Teaching About vs Teaching with AI

Playbook EN 1. AI in Education

Take Home message AI is a satnav. AI can save the driver who already carries the map and preven...

Updated 1 month ago by Weitzel